This section lists the tasks you should do before your capsule can become available on the Marketplace. Click on a step for more information. You can find additional tips and tricks on our Bixby Developers YouTube playlist.
These steps are required and must be completed before your capsule can be approved for the Marketplace.
capsule.bxb file. All capsules require a
capsule.bxb file in your capsule's root directory. Make sure your
capsule.bxb file contains all the required information for the submission and approval process:
|Increase your capsule version||You need to submit a version of your capsule that is higher than the last submitted version.|
|Provide store countries||This chooses in which store countries your capsule is available.|
|Choose a store section||This places your capsule in a specific section of the Marketplace store front. We recommend one most relevant store section, though you can add a second one, if justified.|
|Describes your capsule to users. Must be relevant to your capsule.|
|Displays the name of your capsule.|
|Enables your capsule to be called using named dispatch. Here are the main requirements for your |
- Must be identical/nearly identical to the Display Name.
- Must be at least 2 words. Words like "The" do not count.
- Can't be too generic. "Fun Game" would be too generic.
- Must work with ASR. You can test this in the Simulator.
- Must be unique. Check the Marketplace for whether your
- Should avoid homophones.
|Displays the icon image with your capsule in the Marketplace. This must be a PNG or JPEG image with a minimum of 144 px by 144 px dimensions.|
|Displays the developer name to users.|
Note:This key will be deprecated in the future. You should start migrating your capsule to use a
|Makes your capsule more searchable in the Marketplace.|
hints for your capsule in a
hints.bxb file. These
hints help users get familiar with your capsule. To summarize the requirements for your hints:
Provide at least 3
uncategorized visible hints.
The entire hint must work with Automatic Speech Recognition (ASR).
All hints must return reasonable results.
Hints cannot contain spelling or grammar mistakes.
Hints need some error handling if errors appear. For example, add a
No Result Dialog.
Provide legal agreements for each country your capsule is available in.
Test your capsules thoroughly. Testing is important in ensuring your capsule is ready for end-users.
Your capsule must not violate any of the Capsule Agreement Policies.
In Bixby Developer Studio, create a public submission. The public submission you create in this step will be the one submitted for review.
Once you've completed all the previous steps, you're ready to submit your capsule! On the Bixby Developer Center, using the Release Manager, submit your capsule for review. Submit the capsule for which you previously made a public submission. The review team will let you know if your capsule is approved or if it needs further improvements.
The following steps are not required for an approval to the Marketplace, but are recommended steps:
Provide device model constraints. This allows you to limit which device models your capsule is enabled for. You should only need this step if you have strict requirements for your capsule.
Add the following keys to your
capsule-info.bxb file. See Metadata Rejections for common issues with these keys.
Provide store countries. This chooses in which store countries your capsule is available.
Categorize your capsules. This allows your users to invoke your capsule without named dispatch if they choose your capsule as a default.
This section lists some considerations that the capsule review team looks into for your capsule. If your capsule does not follow any of these considerations, it might be rejected.
If you specify this optional keys in your
capsule.bxb file, make sure it follows these guidelines or your capsule will be rejected.
|Must be relevant to the capsule or to you as a developer, and it must be a valid link. For example, |
|Must be a valid link.|
|Do not use if you are unsure. See the |
Your capsule is reviewed for user interface and user experience. If your capsule violates any of these reasons, your capsule might be rejected. For more information, see Design Guides.
Don't be another persona or assistant. For example, don't introduce your capsule as Siri, Angela, Jimmy, etc. or any other assistant.
Don't repeat the dialog in the view. There is a dialog section and a view section, as explained in the Moments topic of the Designing Conversations design guide. Repeating the dialog in the view creates a redundant experience for the user.
Read what's in the dialog. You can have Bixby read additional dialog in the view with the speech key, but information in the dialog should be read to the user.
Don't use defaults like "Here's what I found". Use a custom dialog to provide a richer experience for the user.
Your Bixby Views and the components within them are reviewed to ensure they follow our design guidelines.
|Punching Out of Bixby Views||If you need to navigate the user out of Bixby, use an |
|Result List Views, Input Views, and Prompts||These must work with voice. There are a few exceptions to certain input views.|
Your capsule's functionality should be tightly scoped. For example, a Movie Finder capsule should not be giving dinner recipes.
Your capsule should not be excessively slow. Taking 8 seconds to load something would be considered excessively slow.
Variable names should not be exposed to the user. This can occur during errors and loading. Add
Progress Dialogs to change the text that's loading and make sure you handle missing inputs correctly.
Don't submit a capsule identical to
sample code or other capsules. If using a template, ensure the content is original.
If you add your capsule to an NL category, ensure it follows all the required use cases.